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  How Settlement Atrophy Works in Ashes of Creation (6 อ่าน)

27 ธ.ค. 2568 09:43

What is Settlement Atrophy?



In simple terms, settlement atrophy is the gradual weakening of a node’s experience and services due to inactivity. Every settlement gains experience points from player activity, such as resource gathering, combat, crafting, and interacting with city services. When that activity slows down, atrophy begins.



Atrophy doesn’t destroy a settlement or delevel it directly. Instead, it reduces the total experience that a settlement gains each day. If the deficit is significant, services within the settlement can start to degrade. For example, certain buildings may become inactive or inaccessible, meaning players cannot use the services that were once available. This creates a practical incentive for players to stay active and maintain their node.



How Atrophy Affects Daily Gameplay



Most players notice atrophy through indirect effects. A city might feel less lively, NPCs might have fewer offerings, or some buildings might be temporarily disabled. Atrophy can also create PvE challenges. Monsters can spawn specifically targeting settlement buildings, and players need to defend these structures to prevent them from being disabled. This adds a dynamic element to city life, as inactivity not only impacts services but can also trigger events that require attention.



In general, the level of atrophy depends on the stage of the settlement. Smaller towns may see effects sooner if players are not actively contributing, while larger cities may have more buffer before services start to fail. However, once atrophy begins, it can cascade: inactive buildings reduce node experience further, which increases vulnerability to both atrophy events and potential sieges.



Player Activity and Node Health



Participation is key. Most players are likely to keep a node healthy simply by engaging in regular gameplay around it. Contributing resources, fighting in node-related events, and interacting with services all help maintain experience levels and prevent atrophy. On the other hand, if a node becomes inactive due to low player traffic, the atrophy system ensures that the settlement is less effective and more susceptible to threats.



According to the developers, settlement atrophy is intended to create a feedback loop: the more players engage, the healthier the node; the less engagement, the weaker the node becomes. This prevents settlements from remaining static and encourages ongoing activity.



Atrophy and PvE Threats



One of the interesting aspects of settlement atrophy is its integration with PvE content. When a settlement experiences significant atrophy, monsters may spawn targeting critical buildings. Players are expected to respond, fighting to prevent these buildings from being disabled. In practice, this creates a dynamic city defense scenario where inactivity can have tangible consequences.



For example, a library or crafting building might be temporarily shut down if monsters are allowed to damage it during an atrophy event. Most players find that actively defending buildings and participating in node-related events is necessary to maintain a fully functioning settlement.



Resource Management and Atrophy



Currently, settlement atrophy doesn’t directly require specific materials to maintain, though it is tied to player activity, which often involves gathering and using resources. The idea is that as long as players are participating in settlement life—through combat, gathering, crafting, and general interaction—the atrophy system won’t negatively impact the node.



Some players may choose to buy AoC gold from a trusted site like U4N to ensure they can maintain certain node activities efficiently. While not required, it can help supplement activities that prevent atrophy, such as funding construction projects or acquiring needed items for node events.



Strategic Implications



Understanding settlement atrophy is crucial for guilds or player groups that aim to control nodes. Inactive nodes are easier targets for sieges because atrophy weakens buildings and reduces the settlement’s defensive capabilities. This makes player engagement critical not just for economic or social reasons, but also for maintaining strategic advantage in the game world.



Most players will find that regular participation in their preferred node is enough to prevent any negative effects of atrophy. However, guild leaders and city planners need to monitor activity levels and ensure that there are enough players contributing daily to keep the node healthy and resilient against both PvE threats and other players.

Settlement atrophy is a gradual weakening system designed to encourage active participation in node life. It does not destroy settlements but can disable buildings and reduce the efficiency of services, making a node more vulnerable to PvE events and player sieges. The system is tied closely to player activity: the more engaged players are, the healthier the node.



By understanding how atrophy works, players can plan their gameplay, contribute strategically to node maintenance, and ensure their settlements remain strong and functional. Defending buildings during atrophy events, participating in combat and resource gathering, and maintaining a consistent presence in the node are all practical ways to counteract atrophy and keep your settlement thriving.

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JetWriggle

JetWriggle

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thsdhrhd

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27 ธ.ค. 2568 12:16 #1

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